Capcom has reportedly begun early development on a remake of the original Resident Evil, marking a significant shift in the company's remake strategy after years of concern that the game would not appeal to contemporary players.
When Capcom launched its remake initiative, the studio opted to start with Resident Evil 2 rather than the franchise's debut entry. According to Jun Takeuchi, the longtime series producer, this decision stemmed from worries about how modern audiences would receive the first game's design philosophy. Takeuchi explained that the original Resident Evil's heavy emphasis on atmospheric horror and deliberate pacing created uncertainty about whether it would connect with today's gaming audience. He also noted that beginning with Resident Evil 2 allowed the studio to introduce players to the broader Raccoon City incident, which serves as a pivotal moment in the franchise's overarching narrative.

The studio's hesitation is understandable given the stylistic differences between the original game and its modern remakes. While a Resident Evil remake was released for GameCube in 2002 and later remastered for current platforms, it maintained the fixed camera angles and tank controls of the 1996 original. By contrast, the newer remake entries adopted an over-the-shoulder perspective that aligns with contemporary action-horror sensibilities. This shift in perspective and gameplay mechanics represented a fundamental reimagining of how the series presents itself to players.
However, recent developments suggest Capcom may have reconsidered its position. According to sources within the industry, the original Resident Evil is now in early development stages, with full production expected to commence once work concludes on another upcoming title. The timeline for completion remains uncertain, with estimates suggesting the remake could arrive anywhere between four and seven years from now, though early development status means the project could potentially be cancelled before release, as has happened with other Resident Evil titles in the past.
Additionally, reports indicate that a Resident Evil Zero remake is also in development. This prequel would follow STARS Bravo Team investigating mysterious murders in the Arklay Mountains, leading directly into the events of the original game. The decision to develop both remakes simultaneously suggests Capcom has grown more confident in the marketability of the franchise's earliest entries.
The shift in Capcom's approach may reflect changing player preferences and the success of recent horror releases that emphasize slower, more methodical gameplay. With the remake pipeline expanding to include the series' foundational titles, fans may finally get the modernized versions of Spencer Mansion they have long requested.
